Focus on hard surface 3D modeling but have experience in many areas. At work I do general 3D work--mostly 3D apps within Unity for touchscreen applications but also done some work in VR and Hololens. On my own I do some game development with Unreal Engine 4, along with some 3D printing projects.
3D artist doing everything related to 3D, including rendering, animation, app development with Unity. Also done some work with VR and Hololens.